Before metal is available, I simply haven't much need for high throughput, long distance transportation. Overall, I agree with you that wooden mine carts aren't useful with the default game settings. With some additional planning, the same rail lines can be shared for multiple different products further reducing the cost and space requirements vs an equivalent belt setup. To double the throughput of a conveyor belt, twice as many belts at greater cost of materials and space must be installed. Originally posted by bluemonkey:To double the throughput of a cart-line, one only needs to purchase double the number of carts. Besides, for handling bulk, skip the conveyor belt and install a chute running at 2.8 blocks/sec. More directly to the point, if you're running the described cart-track (10 items 1.5blocks/sec) 50% under capacity it still outperforms a cloth conveyor belt by triple even with the round-trip figured in. To double the throughput of a cart-line, one only needs to purchase double the number of carts. Carts have to make round-trips (which halves your production), their production is diminished by distance (unlike belts), carts often aren't completely full which limits their capacity, and worst of all wood carts can only carry loose-bulk. That seems like wood carts/rail is better but. A wood cart has 10 capacity and moves at 1.5 blocks per second on wood rail. (And if full trains are an option those tend to be even better, though even more expensive.) Belts are better than wood carts. Metal carts are not yet available or too expensive. Originally posted by Silv:With all that in mind I'd say wooden carts are useful if:ģ. (And if full trains are an option those tend to be even better, though even more expensive.) You expect to need more throughput than (multiple) belts can provide.ģ. The distance to move across is long AND/ORĢb. With all that in mind I'd say wooden carts are useful if:Ģa. That's minor because by the time you have trains plopping down a forester and a few wells is very easy on most maps and often enough trains need to transport coal anyway. The transport capacity of a railway however can be pretty easily upgrades by adding wagons or trains.Ĭarts have a minor advantage over full trains in that you don't need to supply fuel and water. While you can build conveyors halfway across the map it A) tends to look really ugly and B) is hard to upgrade. also full trains) tend to work best in long distance scenario's. However you seem to be misunderstanding the role of carts. And frankly I never bother with them either, for the benefit of extra capacity they have a hugely annoying restriction that they can only transport bulk goods (wood but not planks, iron ore but not iron bars, etc). That's pretty much it at that point in the game. Lacerating bite - attack that also causes the target to suffer 1 damage per turn for 3 turns.Comparing carts to wagons and workers carts have the benefit of a larger capacity (10 vs 4 vs 1) and thus better throughput.Chutes placed on the output tile of a building will automatically send out its inventory items. Chutes that connect to buildings will automatically deposit into that buildings. Natural resources like grain, wood, and stones can be put into chutes. Supply chute - workers can be directed to deposit items into chutes.Create wagon - wagons can move 4 items at a time, but they can not harvest items.If you keep running low on planks, build another lumber mill or make sure you have enough workers assigned. Barns act as communal storage> Any items you bring to a barn are usable for player build actions.The workshop lets you craft units and structures that can greatly automate your village.Flour earns more gold than grain and supplies houses for longer.Hover over the house's supplies panel to see what other kinds of goods it accepts. Keep building and upgrading houses to increase gold income. Flour earns more gold than grain when sold at markets and houses. It’s much more efficient and convenient than delivering goods to individual houses. Build food market - markets can be loaded with items, and then nearby houses will automatically buy from them.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |